VIEW THE FUTURE

Welcome to the Brand page for “VIEW THE FUTURE”, which is offered here for Goggles with a display mounted to the frame; mounting hardware for mounting a display on goggles; peripherals and accessories for goggle-mounted displays and wearable displays, wearable mice, cable connectors, junction boxes, and connection cables; digital video eyewear; head-mounted video displays and operating software therefor; interface electronics, video driver interface circuits for digital video eyewear; cables, electronic cables and connection cables; microdisplays, head-mounted video displays and near eye video displays; near eye display optics, video display screens for mounting near a user's eye and lenses for displaying images to a user; virtual reality game headsets; computer software and firmware for video processing and displaying videos on head-mounted displays and near eye displays; software and firmware for displaying video games and electronic media on display screen devices; personal video display screens and personal video displays; computer software to enhance the audio-visual capabilities of multimedia applications, for the three-dimensional rendering of integration of text, graphics, still images and moving pictures;.

Its status is currently believed to be active. Its class is unavailable. “VIEW THE FUTURE” is believed to be currently owned by “VUZIX CORPORATION”.


Owner:
VUZIX CORPORATION
Owner Details
Description:
Goggles with a display mounted to the frame; mounting hardware for mounting a display on goggles; peripherals and accessories for goggle-mounted displays and wearable displays, wearable mice, cable connectors, junction boxes, and connection cables; digital video eyewear; head-mounted video displays and operating software therefor; interface electronics, video driver interface circuits for digital video eyewear; cables, electronic cables and connection cables; microdisplays, head-mounted video displays and near eye video displays; near eye display optics, video display screens for mounting near a user's eye and lenses for displaying images to a user; virtual reality game headsets; computer software and firmware for video processing and displaying videos on head-mounted displays and near eye displays; software and firmware for displaying video games and electronic media on display screen devices; personal video display screens and personal video displays; computer software to enhance the audio-visual capabilities of multimedia applications, for the three-dimensional rendering of integration of text, graphics, still images and moving pictures;
Categories: GOGGLES WITH DISPLAY MOUNTED