PROLEARNER

Welcome to the Brand page for “PROLEARNER”, which is offered here for Educational software featuring instruction in core subjects at the primary, secondary and post-secondary levels and leadership, management, administration, accounting, health and safety, computer, customer service, cultural awareness, human resources, and substantive training courses for government, industry and community organizations; simulation software for simulating miscellaneous environments and scenarios for use in virtual learning and teaching on mobile phones, computers, handheld computers, smart televisions, portable media players, smart watches, virtual reality headsets and touchscreens; communication software for connecting users in a virtual classroom; computer game software for use in a virtual classroom;design, development, and consulting services related thereto in the field of virtual classrooms, computer games, virtual conferences, online shopping, virtual concerts and online exhibits for use on computer devices; creating an on-line community for registered users to play games and exchange communications regarding hobbies, education, business and social interests; design, development and installation of computer software and virtual reality devices for use in interactive virtual environments; advisory and consultation services relating to the design, development and installation of computer software and virtual reality devices for use in interactive virtual environments; design and development of artificial intelligence software for use in computer games, virtual worlds, scientific research, education, social interaction, business management, marketing, crime prevention and financial modelling; design and development of computer games for entertainment and educational use on mobile phones, computers, handheld computers, smart televisions, portable media players, smart watches, virtual reality headsets and touchscreens; design and development of face, speech and motion recognition software to manipulate virtual avatars, virtual objects, online navigation and user interfaces;.

Its status is currently believed to be active. Its class is unavailable. “PROLEARNER” is believed to be currently owned by “Northcote, Jeremy”.


Owner:
NORTHCOTE, JEREMY
Owner Details
Description:
Educational software featuring instruction in core subjects at the primary, secondary and post-secondary levels and leadership, management, administration, accounting, health and safety, computer, customer service, cultural awareness, human resources, and substantive training courses for government, industry and community organizations; simulation software for simulating miscellaneous environments and scenarios for use in virtual learning and teaching on mobile phones, computers, handheld computers, smart televisions, portable media players, smart watches, virtual reality headsets and touchscreens; communication software for connecting users in a virtual classroom; computer game software for use in a virtual classroom;Design, development, and consulting services related thereto in the field of virtual classrooms, computer games, virtual conferences, online shopping, virtual concerts and online exhibits for use on computer devices; creating an on-line community for registered users to play games and exchange communications regarding hobbies, education, business and social interests; design, development and installation of computer software and virtual reality devices for use in interactive virtual environments; advisory and consultation services relating to the design, development and installation of computer software and virtual reality devices for use in interactive virtual environments; design and development of artificial intelligence software for use in computer games, virtual worlds, scientific research, education, social interaction, business management, marketing, crime prevention and financial modelling; design and development of computer games for entertainment and educational use on mobile phones, computers, handheld computers, smart televisions, portable media players, smart watches, virtual reality headsets and touchscreens; design and development of face, speech and motion recognition software to manipulate virtual avatars, virtual objects, online navigation and user interfaces;
Categories: EDUCATIONAL SOFTWARE FEATURING INSTRUCTION