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placeAds(Education, in the field of training in the use of brain-machine or brain-body interfaces and apparatus for engaging with people in new ways using entertainment, such as games, exercises, or other ways in which to measure or train movement or cognitive treatment, for improvement of movement or the training, rehabilitation or assessment of sports activities, neurological conditions or for monitoring or improving health or wellness; training in the field of the use of brain-machine or brain-body interfaces and apparatus; entertainment, in the nature of games and exercises to measure or train movement in the training or assessment of neurological conditions; sports and cultural activities, organizing community sporting and cultural events that use human-machine interface devices or 3D apparatus using, among other things, virtual or augmented reality or in 3D dimensions; education, training in the use of brain-machine or brain-body Interfaces and devices; organization of educational seminar, congress and conference organization services; fitness center services; entertainment services;Software, downloadable, recorded, and Software as a service for use in the measurement of movement, cognitive processing, diagnosis, assessment or training of any neurological condition, monitoring or improving the health, well-being, fitness, neuromotor or physiomotor capability, rehabilitation, neurorehabilitation, neurostimulation and electrical stimulation of the human body and brain; computers; electronic telecommunication devices, mobile telephones, tablet computers and telecommunications-enabled wearable devices for monitoring, processing, analyzing and communicating brain-body or brain-machine interactions, scientific and electronic devices for measuring movement for non-medical use; tablet computers; computer chips; connected bracelets for use in measuring movement; smart glasses and protective helmets; virtual or augmented reality or 3D glasses and helmets; electronic circuits; downloadable video games and digital therapeutics for neurological, physiological and cognitive assessment, rehabilitation and training; signal transmitters; memory cards (computer hardware); equipment and devices, computer hardware and computer peripheral devices for neurological, physiological and cognitive assessment, rehabilitation and training; medical, sports and active lifestyle simulators; computer interfaces; computer brain-machine interfaces; computer brain-body Interfaces; scientific, photographic, cinematographic, optical, measuring, signaling, control, inspection, rescue and teaching apparatus and instruments, apparatus and instruments for conducting, distributing, transforming, accumulating, regulating or controlling electric current or for capturing, recording, transmitting and/or reproducing electrical, biometric or optical signals or data from optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, or speed sensors ; apparatus and instruments for conducting, distributing, transforming, storing, regulating or controlling electric current; devices for the capture, recording. transmission and reproduction of sound, images, data and electrical, electroencephalographic, biometric or optical signals, video cameras, infrared cameras, 3D camera systems in the nature of adapters for allowing 3D shooting to detect and evaluate posture and movement, sensors for measuring motion and movement not for medical purposes, video monitors and 3D spectacles; optical sensors, image sensors, position sensors, movement sensors, trajectory sensors, speed sensors; computer monitors, video monitors; audio and video headsets; magnetic recording ; acoustic discs; compact discs, DVDs and other digital recording media, digital video discs, digital versatile discs, high definition digital discs, CD-ROM discs, cards with integrated circuits, flash memory cards, USB flash drives, and downloadable audio and video recordings featuring digital therapeutics, video games, music, motion picture films, exercise instruction, self-improvement instruction, and game instruction; calculating machines, information processing equipment, computers; downloadable, recorded, and Software as a Service software, in particular virtual or augmented reality software or software with a 3D dimension for use in for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; downloadable, recorded, and Software as a Service computer programs for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; electronic devices and instruments for aiding the driving of vehicles, human-machine interfaces for measuring driver performance and condition; electronic devices and instruments for monitoring the condition of the driver of a vehicle, in particular for detecting signs of fatigue or driver's intentions; electronic devices and instruments for assisting in the learning of body movements in nonmedical sports activities and disciplines including dance, athletics, golf, shooting, racquet sports; devices and equipment for measuring movement; augmented and virtual reality computer interfaces; computer hardware for motion capture; 3D dimensional computer interfaces; electronic intentionality detection devices with brain-body or brain-machine Interfaces;Games namely, video game consoles; toys, building blocks, shape games, puzzles, squeezable toys; wristbands being toy jewelry; toy glasses and helmets; electronic action toys; video game devices, hand-held consoles for playing video games; video game devices namely, hand-held consoles for playing video games for toy simulators, drones and robots; toys, computer hardware and software sold as a unit with wireless connectivity to the toys with brain-body or brain-machine interface devices; toys namely, video gaming consoles for playing computer games with augmented and virtual reality devices; toys with 3D devices;Telecommunications, computer terminals linked to devices and systems of communication between man and machine in 3D; telecommunications by computer terminals lined to devices and systems of communication between man and machine using virtual or augmented reality; provision of online forums for transmission of messages among computer users; videoconferencing services for meetings; service of videoconference; provision of telecommunications access to a platform of exchange, sale or management of intellectual and industrial property rights and licenses; television broadcasting services in the field of advertisements;MIND MAZE;Clothing, sweaters, knit tops, blouses, pants, sport jackets, shirts, shorts, tank tops and t-shirts, hosiery, tights, socks, coats, jackets, polo shirts, dresses, hats, scarves, belts, jerseys, sweatshirts, sweatpants, leggings; footwear; headwear; hats; footwear; headwear: hats; hat frames; coveralls; sportswear, athletic vests, sports bras, sports shirts, track pants, sports shorts, sports jerseys, sports caps, sweatshirts, sweatpants, sports t-shirts and sports single shirts; exercise wear, T-shirts, sweatshirts, tank tops, hooded sweatshirts, yoga pants, leggings, sports bras, hats; cuffs; caps being headwear; hoods; headbands; cap visors; clothing, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with integrated virtual, augmented, or 3D reality systems; clothing namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with additional brain-body or brain-machine Interface features;Advertising; business management: business administration; office functions; 3D product or service demonstration services; virtual or augmented reality product or service demonstration services; business consultation service for the distribution of 3D products and services; business consultation service for the distribution of virtual or augmented reality or 3D products and services; business research service; business networking for economic purposes; market research; public relations: computerized data management services; business consulting services for brain-body or brain-machine interfaces and devices; data collection being market research service in the fields of movement and intentionally of people and animals;Intellectual and industrial property legal consulting; intellectual and industrial property rights management being licensing of industrial and intellectual property rights: licensing of software and copyrights thereto; provision of legal information through an Intellectual and Industrial property rights and license management platform and intellectual and industrial property rights management; legal assistance services for conflict prevention and resolution; legal assistance services for negotiation; legal services for monitoring intellectual and industrial property rights and licenses; provision of legal information for virtual or augmented reality or 3D systems, or for brain-body or brain-machine interfaces;Medical and physiotherapy services; health clinic services; therapeutic physical and neurological rehabilitation services; therapeutic and diagnostic medical services in the field of rehabilitation; medical services in the field of neuro-rehabilitation, motor system development support and neuro-stimulation; medical information provision services in the field of therapeutic, physiotherapy, diagnostic, neurorehabilitation, motor system development support and neuro-stimulation services; medical, therapeutic, physiotherapy and health clinic services provided using augmented or virtual reality or 3D systems; medical, therapeutic, physiotherapy and health clinic services provided using brain-body or brain-machine interface systems;medical devices and instruments, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing of limb movements being arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system, in the nature of processing of learning in the brain, for body exercises, for neurostimulation for medical use, for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances; electronic devices and instruments to assist in the learning of body movements in sports activities and disciplines for medical use; medical devices and instruments, especially for neuro-rehabilitation, for measuring, recording and monitoring brain activities, for measuring, recording and analyzing physiological and neurophysiological parameters, for capturing limb movements of the arms, hands, fingers, legs, for the support of the development of the motor and cognitive systems in the brain, for body rehabilitation exercises, for neurostimulation for medical use, for the examination of motor and multi-sensory' processes, and for the measurement, recording and monitoring of performance, deficiencies, postures, movements and body sway for rehabilitation purposes; Rehabilitation and therapy equipment, in particular force and movement measurement apparatus and equipment for assisted body exercises for the rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles due to neuromuscular diseases or injuries In humans and animals;Scientific research and technological services, scientific laboratory services, scientific research, technological research and design of computer-based medical diagnostic and therapeutic systems; computer software research and design of computer software: Industrial analysis and research services in the field of computer software technology; computer, software and microchip design and development services', scientific research services in the fields of human and animal movement and intentionality; electronic data storage and scientific data analysis services; research, programming services for brain-interfacing devices; scientific research and development services for the use of augmented or virtual reality or 3D systems; scientific research and development services for the use of brain-body or brain-machine interfaces; Technology services in the areas of human movement and intentionality;, 'body') is not true
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Welcome to the Brand page for “MINDMAZE”, which is offered here for Education, in the field of training in the use of brain-machine or brain-body interfaces and apparatus for engaging with people in new ways using entertainment, such as games, exercises, or other ways in which to measure or train movement or cognitive treatment, for improvement of movement or the training, rehabilitation or assessment of sports activities, neurological conditions or for monitoring or improving health or wellness; training in the field of the use of brain-machine or brain-body interfaces and apparatus; entertainment, in the nature of games and exercises to measure or train movement in the training or assessment of neurological conditions; sports and cultural activities, organizing community sporting and cultural events that use human-machine interface devices or 3d apparatus using, among other things, virtual or augmented reality or in 3d dimensions; education, training in the use of brain-machine or brain-body interfaces and devices; organization of educational seminar, congress and conference organization services; fitness center services; entertainment services;software, downloadable, recorded, and software as a service for use in the measurement of movement, cognitive processing, diagnosis, assessment or training of any neurological condition, monitoring or improving the health, well-being, fitness, neuromotor or physiomotor capability, rehabilitation, neurorehabilitation, neurostimulation and electrical stimulation of the human body and brain; computers; electronic telecommunication devices, mobile telephones, tablet computers and telecommunications-enabled wearable devices for monitoring, processing, analyzing and communicating brain-body or brain-machine interactions, scientific and electronic devices for measuring movement for non-medical use; tablet computers; computer chips; connected bracelets for use in measuring movement; smart glasses and protective helmets; virtual or augmented reality or 3d glasses and helmets; electronic circuits; downloadable video games and digital therapeutics for neurological, physiological and cognitive assessment, rehabilitation and training; signal transmitters; memory cards (computer hardware); equipment and devices, computer hardware and computer peripheral devices for neurological, physiological and cognitive assessment, rehabilitation and training; medical, sports and active lifestyle simulators; computer interfaces; computer brain-machine interfaces; computer brain-body interfaces; scientific, photographic, cinematographic, optical, measuring, signaling, control, inspection, rescue and teaching apparatus and instruments, apparatus and instruments for conducting, distributing, transforming, accumulating, regulating or controlling electric current or for capturing, recording, transmitting and/or reproducing electrical, biometric or optical signals or data from optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, or speed sensors ; apparatus and instruments for conducting, distributing, transforming, storing, regulating or controlling electric current; devices for the capture, recording. transmission and reproduction of sound, images, data and electrical, electroencephalographic, biometric or optical signals, video cameras, infrared cameras, 3d camera systems in the nature of adapters for allowing 3d shooting to detect and evaluate posture and movement, sensors for measuring motion and movement not for medical purposes, video monitors and 3d spectacles; optical sensors, image sensors, position sensors, movement sensors, trajectory sensors, speed sensors; computer monitors, video monitors; audio and video headsets; magnetic recording ; acoustic discs; compact discs, dvds and other digital recording media, digital video discs, digital versatile discs, high definition digital discs, cd-rom discs, cards with integrated circuits, flash memory cards, usb flash drives, and downloadable audio and video recordings featuring digital therapeutics, video games, music, motion picture films, exercise instruction, self-improvement instruction, and game instruction; calculating machines, information processing equipment, computers; downloadable, recorded, and software as a service software, in particular virtual or augmented reality software or software with a 3d dimension for use in for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; downloadable, recorded, and software as a service computer programs for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; electronic devices and instruments for aiding the driving of vehicles, human-machine interfaces for measuring driver performance and condition; electronic devices and instruments for monitoring the condition of the driver of a vehicle, in particular for detecting signs of fatigue or driver's intentions; electronic devices and instruments for assisting in the learning of body movements in nonmedical sports activities and disciplines including dance, athletics, golf, shooting, racquet sports; devices and equipment for measuring movement; augmented and virtual reality computer interfaces; computer hardware for motion capture; 3d dimensional computer interfaces; electronic intentionality detection devices with brain-body or brain-machine interfaces;games namely, video game consoles; toys, building blocks, shape games, puzzles, squeezable toys; wristbands being toy jewelry; toy glasses and helmets; electronic action toys; video game devices, hand-held consoles for playing video games; video game devices namely, hand-held consoles for playing video games for toy simulators, drones and robots; toys, computer hardware and software sold as a unit with wireless connectivity to the toys with brain-body or brain-machine interface devices; toys namely, video gaming consoles for playing computer games with augmented and virtual reality devices; toys with 3d devices;telecommunications, computer terminals linked to devices and systems of communication between man and machine in 3d; telecommunications by computer terminals lined to devices and systems of communication between man and machine using virtual or augmented reality; provision of online forums for transmission of messages among computer users; videoconferencing services for meetings; service of videoconference; provision of telecommunications access to a platform of exchange, sale or management of intellectual and industrial property rights and licenses; television broadcasting services in the field of advertisements;mind maze;clothing, sweaters, knit tops, blouses, pants, sport jackets, shirts, shorts, tank tops and t-shirts, hosiery, tights, socks, coats, jackets, polo shirts, dresses, hats, scarves, belts, jerseys, sweatshirts, sweatpants, leggings; footwear; headwear; hats; footwear; headwear: hats; hat frames; coveralls; sportswear, athletic vests, sports bras, sports shirts, track pants, sports shorts, sports jerseys, sports caps, sweatshirts, sweatpants, sports t-shirts and sports single shirts; exercise wear, t-shirts, sweatshirts, tank tops, hooded sweatshirts, yoga pants, leggings, sports bras, hats; cuffs; caps being headwear; hoods; headbands; cap visors; clothing, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with integrated virtual, augmented, or 3d reality systems; clothing namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with additional brain-body or brain-machine interface features;advertising; business management: business administration; office functions; 3d product or service demonstration services; virtual or augmented reality product or service demonstration services; business consultation service for the distribution of 3d products and services; business consultation service for the distribution of virtual or augmented reality or 3d products and services; business research service; business networking for economic purposes; market research; public relations: computerized data management services; business consulting services for brain-body or brain-machine interfaces and devices; data collection being market research service in the fields of movement and intentionally of people and animals;intellectual and industrial property legal consulting; intellectual and industrial property rights management being licensing of industrial and intellectual property rights: licensing of software and copyrights thereto; provision of legal information through an intellectual and industrial property rights and license management platform and intellectual and industrial property rights management; legal assistance services for conflict prevention and resolution; legal assistance services for negotiation; legal services for monitoring intellectual and industrial property rights and licenses; provision of legal information for virtual or augmented reality or 3d systems, or for brain-body or brain-machine interfaces;medical and physiotherapy services; health clinic services; therapeutic physical and neurological rehabilitation services; therapeutic and diagnostic medical services in the field of rehabilitation; medical services in the field of neuro-rehabilitation, motor system development support and neuro-stimulation; medical information provision services in the field of therapeutic, physiotherapy, diagnostic, neurorehabilitation, motor system development support and neuro-stimulation services; medical, therapeutic, physiotherapy and health clinic services provided using augmented or virtual reality or 3d systems; medical, therapeutic, physiotherapy and health clinic services provided using brain-body or brain-machine interface systems;medical devices and instruments, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing of limb movements being arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system, in the nature of processing of learning in the brain, for body exercises, for neurostimulation for medical use, for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances; electronic devices and instruments to assist in the learning of body movements in sports activities and disciplines for medical use; medical devices and instruments, especially for neuro-rehabilitation, for measuring, recording and monitoring brain activities, for measuring, recording and analyzing physiological and neurophysiological parameters, for capturing limb movements of the arms, hands, fingers, legs, for the support of the development of the motor and cognitive systems in the brain, for body rehabilitation exercises, for neurostimulation for medical use, for the examination of motor and multi-sensory' processes, and for the measurement, recording and monitoring of performance, deficiencies, postures, movements and body sway for rehabilitation purposes; rehabilitation and therapy equipment, in particular force and movement measurement apparatus and equipment for assisted body exercises for the rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles due to neuromuscular diseases or injuries in humans and animals;scientific research and technological services, scientific laboratory services, scientific research, technological research and design of computer-based medical diagnostic and therapeutic systems; computer software research and design of computer software: industrial analysis and research services in the field of computer software technology; computer, software and microchip design and development services', scientific research services in the fields of human and animal movement and intentionality; electronic data storage and scientific data analysis services; research, programming services for brain-interfacing devices; scientific research and development services for the use of augmented or virtual reality or 3d systems; scientific research and development services for the use of brain-body or brain-machine interfaces; technology services in the areas of human movement and intentionality;.
Its status is currently believed to be active. Its class is unavailable. “MINDMAZE” is believed to be currently owned by “MindMaze Group SA”.
| Owner: |
MINDMAZE GROUP SA
Owner Details |
|---|---|
| Description: |
Education, in the field of training in the use of brain-machine or brain-body interfaces and apparatus for engaging with people in new ways using entertainment, such as games, exercises, or other ways in which to measure or train movement or cognitive treatment, for improvement of movement or the training, rehabilitation or assessment of sports activities, neurological conditions or for monitoring or improving health or wellness; training in the field of the use of brain-machine or brain-body interfaces and apparatus; entertainment, in the nature of games and exercises to measure or train movement in the training or assessment of neurological conditions; sports and cultural activities, organizing community sporting and cultural events that use human-machine interface devices or 3D apparatus using, among other things, virtual or augmented reality or in 3D dimensions; education, training in the use of brain-machine or brain-body Interfaces and devices; organization of educational seminar, congress and conference organization services; fitness center services; entertainment services;Software, downloadable, recorded, and Software as a service for use in the measurement of movement, cognitive processing, diagnosis, assessment or training of any neurological condition, monitoring or improving the health, well-being, fitness, neuromotor or physiomotor capability, rehabilitation, neurorehabilitation, neurostimulation and electrical stimulation of the human body and brain; computers; electronic telecommunication devices, mobile telephones, tablet computers and telecommunications-enabled wearable devices for monitoring, processing, analyzing and communicating brain-body or brain-machine interactions, scientific and electronic devices for measuring movement for non-medical use; tablet computers; computer chips; connected bracelets for use in measuring movement; smart glasses and protective helmets; virtual or augmented reality or 3D glasses and helmets; electronic circuits; downloadable video games and digital therapeutics for neurological, physiological and cognitive assessment, rehabilitation and training; signal transmitters; memory cards (computer hardware); equipment and devices, computer hardware and computer peripheral devices for neurological, physiological and cognitive assessment, rehabilitation and training; medical, sports and active lifestyle simulators; computer interfaces; computer brain-machine interfaces; computer brain-body Interfaces; scientific, photographic, cinematographic, optical, measuring, signaling, control, inspection, rescue and teaching apparatus and instruments, apparatus and instruments for conducting, distributing, transforming, accumulating, regulating or controlling electric current or for capturing, recording, transmitting and/or reproducing electrical, biometric or optical signals or data from optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, or speed sensors ; apparatus and instruments for conducting, distributing, transforming, storing, regulating or controlling electric current; devices for the capture, recording. transmission and reproduction of sound, images, data and electrical, electroencephalographic, biometric or optical signals, video cameras, infrared cameras, 3D camera systems in the nature of adapters for allowing 3D shooting to detect and evaluate posture and movement, sensors for measuring motion and movement not for medical purposes, video monitors and 3D spectacles; optical sensors, image sensors, position sensors, movement sensors, trajectory sensors, speed sensors; computer monitors, video monitors; audio and video headsets; magnetic recording ; acoustic discs; compact discs, DVDs and other digital recording media, digital video discs, digital versatile discs, high definition digital discs, CD-ROM discs, cards with integrated circuits, flash memory cards, USB flash drives, and downloadable audio and video recordings featuring digital therapeutics, video games, music, motion picture films, exercise instruction, self-improvement instruction, and game instruction; calculating machines, information processing equipment, computers; downloadable, recorded, and Software as a Service software, in particular virtual or augmented reality software or software with a 3D dimension for use in for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; downloadable, recorded, and Software as a Service computer programs for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body ; electronic devices and instruments for aiding the driving of vehicles, human-machine interfaces for measuring driver performance and condition; electronic devices and instruments for monitoring the condition of the driver of a vehicle, in particular for detecting signs of fatigue or driver's intentions; electronic devices and instruments for assisting in the learning of body movements in nonmedical sports activities and disciplines including dance, athletics, golf, shooting, racquet sports; devices and equipment for measuring movement; augmented and virtual reality computer interfaces; computer hardware for motion capture; 3D dimensional computer interfaces; electronic intentionality detection devices with brain-body or brain-machine Interfaces;Games namely, video game consoles; toys, building blocks, shape games, puzzles, squeezable toys; wristbands being toy jewelry; toy glasses and helmets; electronic action toys; video game devices, hand-held consoles for playing video games; video game devices namely, hand-held consoles for playing video games for toy simulators, drones and robots; toys, computer hardware and software sold as a unit with wireless connectivity to the toys with brain-body or brain-machine interface devices; toys namely, video gaming consoles for playing computer games with augmented and virtual reality devices; toys with 3D devices;Telecommunications, computer terminals linked to devices and systems of communication between man and machine in 3D; telecommunications by computer terminals lined to devices and systems of communication between man and machine using virtual or augmented reality; provision of online forums for transmission of messages among computer users; videoconferencing services for meetings; service of videoconference; provision of telecommunications access to a platform of exchange, sale or management of intellectual and industrial property rights and licenses; television broadcasting services in the field of advertisements;MIND MAZE;Clothing, sweaters, knit tops, blouses, pants, sport jackets, shirts, shorts, tank tops and t-shirts, hosiery, tights, socks, coats, jackets, polo shirts, dresses, hats, scarves, belts, jerseys, sweatshirts, sweatpants, leggings; footwear; headwear; hats; footwear; headwear: hats; hat frames; coveralls; sportswear, athletic vests, sports bras, sports shirts, track pants, sports shorts, sports jerseys, sports caps, sweatshirts, sweatpants, sports t-shirts and sports single shirts; exercise wear, T-shirts, sweatshirts, tank tops, hooded sweatshirts, yoga pants, leggings, sports bras, hats; cuffs; caps being headwear; hoods; headbands; cap visors; clothing, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with integrated virtual, augmented, or 3D reality systems; clothing namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments with additional brain-body or brain-machine Interface features;Advertising; business management: business administration; office functions; 3D product or service demonstration services; virtual or augmented reality product or service demonstration services; business consultation service for the distribution of 3D products and services; business consultation service for the distribution of virtual or augmented reality or 3D products and services; business research service; business networking for economic purposes; market research; public relations: computerized data management services; business consulting services for brain-body or brain-machine interfaces and devices; data collection being market research service in the fields of movement and intentionally of people and animals;Intellectual and industrial property legal consulting; intellectual and industrial property rights management being licensing of industrial and intellectual property rights: licensing of software and copyrights thereto; provision of legal information through an Intellectual and Industrial property rights and license management platform and intellectual and industrial property rights management; legal assistance services for conflict prevention and resolution; legal assistance services for negotiation; legal services for monitoring intellectual and industrial property rights and licenses; provision of legal information for virtual or augmented reality or 3D systems, or for brain-body or brain-machine interfaces;Medical and physiotherapy services; health clinic services; therapeutic physical and neurological rehabilitation services; therapeutic and diagnostic medical services in the field of rehabilitation; medical services in the field of neuro-rehabilitation, motor system development support and neuro-stimulation; medical information provision services in the field of therapeutic, physiotherapy, diagnostic, neurorehabilitation, motor system development support and neuro-stimulation services; medical, therapeutic, physiotherapy and health clinic services provided using augmented or virtual reality or 3D systems; medical, therapeutic, physiotherapy and health clinic services provided using brain-body or brain-machine interface systems;medical devices and instruments, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing of limb movements being arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system, in the nature of processing of learning in the brain, for body exercises, for neurostimulation for medical use, for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances; electronic devices and instruments to assist in the learning of body movements in sports activities and disciplines for medical use; medical devices and instruments, especially for neuro-rehabilitation, for measuring, recording and monitoring brain activities, for measuring, recording and analyzing physiological and neurophysiological parameters, for capturing limb movements of the arms, hands, fingers, legs, for the support of the development of the motor and cognitive systems in the brain, for body rehabilitation exercises, for neurostimulation for medical use, for the examination of motor and multi-sensory' processes, and for the measurement, recording and monitoring of performance, deficiencies, postures, movements and body sway for rehabilitation purposes; Rehabilitation and therapy equipment, in particular force and movement measurement apparatus and equipment for assisted body exercises for the rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles due to neuromuscular diseases or injuries In humans and animals;Scientific research and technological services, scientific laboratory services, scientific research, technological research and design of computer-based medical diagnostic and therapeutic systems; computer software research and design of computer software: Industrial analysis and research services in the field of computer software technology; computer, software and microchip design and development services', scientific research services in the fields of human and animal movement and intentionality; electronic data storage and scientific data analysis services; research, programming services for brain-interfacing devices; scientific research and development services for the use of augmented or virtual reality or 3D systems; scientific research and development services for the use of brain-body or brain-machine interfaces; Technology services in the areas of human movement and intentionality;
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| Categories: | EDUCATION |