ENGINEERING ENTERTAINMENT

Welcome to the Brand page for “ENGINEERING ENTERTAINMENT”, which is offered here for Educational services, providing educational presentations in the fields of art, engineering, math, science and technology; event production, entertainment services in the nature of arranging, organizing and conducting social entertainment events; event production, production of special events for social entertainment purposes involving carnival amusements, science, technology, video games, and virtual reality; production of special events for educational purposes in the fields of art, engineering, math, science, and technology, involving carnival amusements, science, technology, video games, and virtual reality; entertainment services, arranging, organizing and conducting special events incorporating stand alone video game machines for social entertainment purposes; entertainment services, arranging, organizing and conducting special events incorporating amusement machines and apparatus for social entertainment purposes; providing amusement arcade services; rental of stand-alone video game machines; rental of amusement machines; entertainment services, arranging, organizing, and conducting interactive multi-player immersive games; consulting, development of immersive, interactive games for social entertainment for others; videography services for virtual reality games; production services for virtual reality games; production of video and computer game software, virtual reality software; video production; video and film production consulting services;custom fabrication and production of robotics, electronics, video game machines, and virtual reality game machines;software design and development; computer aided drafting (cad), design, and engineering services in the field of video games, virtual reality games, electronics, and robotics; consulting in the field of configuration of computer hardware and software; consulting in the field of designing video games and virtual reality games; product development consulting in the field of video games and virtual reality games;.

Its status is currently believed to be active. Its class is unavailable. “ENGINEERING ENTERTAINMENT” is believed to be currently owned by “Two Bit Circus, Inc.”


Owner:
TWO BIT CIRCUS, INC.
Owner Details
Description:
Educational services, providing educational presentations in the fields of art, engineering, math, science and technology; event production, entertainment services in the nature of arranging, organizing and conducting social entertainment events; event production, production of special events for social entertainment purposes involving carnival amusements, science, technology, video games, and virtual reality; production of special events for educational purposes in the fields of art, engineering, math, science, and technology, involving carnival amusements, science, technology, video games, and virtual reality; entertainment services, arranging, organizing and conducting special events incorporating stand alone video game machines for social entertainment purposes; entertainment services, arranging, organizing and conducting special events incorporating amusement machines and apparatus for social entertainment purposes; providing amusement arcade services; rental of stand-alone video game machines; rental of amusement machines; entertainment services, arranging, organizing, and conducting interactive multi-player immersive games; consulting, development of immersive, interactive games for social entertainment for others; videography services for virtual reality games; production services for virtual reality games; production of video and computer game software, virtual reality software; video production; video and film production consulting services;Custom fabrication and production of robotics, electronics, video game machines, and virtual reality game machines;Software design and development; computer aided drafting (CAD), design, and engineering services in the field of video games, virtual reality games, electronics, and robotics; consulting in the field of configuration of computer hardware and software; consulting in the field of designing video games and virtual reality games; product development consulting in the field of video games and virtual reality games;
Categories: EDUCATIONAL SERVICES