VIDEO GAMES USE WITH

Brand Owner (click to sort) Address Description
BLUEBLOOD Blue Blood Inc 4735 Sepulveda Blvd. #123 Sherman Oaks CA 91403 Video games for use with televisions; electronic game programs, namely, vehicular simulation, combat simulation, strategic simulation, puzzles, chatrooms, matchmaking services, music simulation or reality simulation; electronic and digitally created art recorded on magnetic tape, Cds, dvds, flash memory, or permanent memory devices; electronic recording machine; joysticks; game controllers; computer software used for processing transactions, namely, cryptographic protection in the entertainment field; electric and electronic illuminated advertising and display signs, signboards, billboards and panels; electronically activated, illuminated advertising and display signs and signboards that display locally or remotely variable and changeable text, graphics and/or animation, sound and motion; interactive multimedia computer games comprised of computer hardware and computer software; interactive multimedia computer games comprised solely of computer software; interactive multimedia computer games comprised solely of computer hardware; audio and visual recordings in all media, namely, fictional entertainment; video and computer game cartridges, discs and software; eyeglasses and sunglasses; decorative refrigerator magnets;BLUE BLOOD;
F4F WILDCAT NORTHROP GRUMMAN SYSTEMS CORPORATION 2980 Fairview Park Drive Falls Church VA 22042 Video games for use with televisions;Toy airplanes; scale model airplanes; arcade games; and stand alone video game machines;F FOUR F WILD CAT;F4F;
RED PLANET REX Naviscent 85 Bay View Drive San Carlos CA 94070 Video games for use with personal computers, handheld wireless devices, tablet computers, wearable computer peripherals, and video game consoles used in connection with televisions and video monitors; Computer game programs; Computer game software;
UMD SONY INTERACTIVE ENTERTAINMENT INC. 1-7-1 Konan, Minato-ku Tokyo 108-0075 Japan VIDEO GAMES FOR USE WITH A TELEVISION FOR PERSONAL USE; OPTICAL DISCS FOR VIDEO GAMES WITH TELEVISION FOR PERSONAL USE; AND EMPTY DISCS FOR RECORDING SOUND AND IMAGES;In the statement, Column 2, line 3, JAPAN should be deleted, and, AUSTRALIA should be inserted.;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.