VIDEO GAMES CHILDREN S STORYBOOKS

Brand Owner (click to sort) Address Description
ABIGAIL HALLMARK LICENSING, INC. MD 339 2440 Pershing Road Kansas City MO 64108 video games and children's storybooks for mobile devices, personal computers, consoles, tablets; electronic games and children's storybook programs; downloadable electronic games and children's storybook programs; electronic games and children's storybook software; computer games and children's storybook programs; downloadable computer games and children's storybook programs; interactive games and children's storybook programs; interactive games and children's storybook software;
BIGSBY HALLMARK LICENSING, INC. MD 339 2440 Pershing Road Kansas City MO 64108 video games and children's storybooks for mobile devices, personal computers, consoles, tablets; electronic games and children's storybook programs; downloadable electronic games and children's storybook programs; electronic games and children's storybook software; computer games and children's storybook programs; downloadable computer games and children's storybook programs; interactive games and children's storybook programs; interactive games and children's storybook software;
WATSON HALLMARK LICENSING, INC. MD 339 2440 Pershing Road Kansas City MO 64108 video games and children's storybooks for mobile devices, personal computers, consoles, tablets; electronic games and children's storybook programs; downloadable electronic games and children's storybook programs; electronic games and children's storybook software; computer games and children's storybook programs; downloadable computer games and children's storybook programs; interactive games and children's storybook programs; interactive games and children's storybook software;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.