REMOTE CONTROLS AUDIO

Brand Owner (click to sort) Address Description
BSPOKE Certified Global Solutions Co., Ltd. 6F-3. NO. 6, GUANQIAN RD. TAIPEI 10047 Taiwan Remote controls for audio and video products, namely, audio speakers, amplifiers, receivers, CD players, MP3 players, audio and video streaming devices, televisions, videocassette players, DVD players, and digital video recorders; Mounts and mounting brackets adapted for audio speakers; Stands adapted for audio speakers; Computer application software for mobile phones, tablets and other mobile devices, namely, software for controlling devices that enhance or amplify ambient sounds or mask noise; USB cables, battery cables, USB cable adapter, USB outlet hubs, Microphone;B SPOKE; BESPOKE;
COMPLETE CONTROL Universal Remote Control, Inc. 500 Mamaroneck Avenue Harrison NY 10528 Remote controls for home audio and video equipment, namely, televisions, sound and video recording and playback machines, cable television converters, audio-video receivers, and home automation systems for lighting, HVAC, security, safety and other home monitoring and control applications;CONTROL;
HOT LINK PRO REMOTE CONTROL BOOSTER SYSTEM Microsmith Inc. P.O. Box 7829 Jackson WY 83002 Remote controls for Audio, Video, home automation, Infrared Repeater;
INTELLICONTROL AVC GROUP, THE 1969 KELLOGG AVENUE CARLSBAD CA 92008 remote controls for audio and video components;
INTELLISURFER NILES AUDIO CORPORATION, INC. 12331 S.W. 130 Street Miami FL 33186 remote controls for audio and video components;INTELLICTUAL SURFER;
MX HOMEPRO Universal Remote Control, Inc. 500 Mamaroneck Avenue Harrison NY 10528 remote controls for home audio and video equipment, namely, televisions, sound and video recording and playback machines, cable television converters, audio-video receivers, and home automation systems for lighting, HVAC, security, safety and other home monitoring and control applications;MX HOME PRO;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A computer-implemented method and system allows a remote computer user to listen to teams in a race event. The method includes receiving audio signals from a plurality of audio sources at the race event; transmitting at least some of the audio signals to a remote computer; and filtering the audio signals as a function of the source of at least some of the audio signals so that at least some of the audio signals are not played by the remote computer and heard by the user.