PROVIDING INTERACTIVE ONLINE COMPUTER GAMES

Brand Owner Address Description
EXOSTARS OOM-SOLUTIONS 251 chemin de Fontanières F-69350 MULATIÈRE France providing interactive online computer games online; entertainment information relating to computer games for entertainment purposes provided online from a computer database or a global communication network; provision of online computer games online; providing interactive online multi-player computer games via the Internet and electronic communication networks; providing online computer games service accessible on the network by the users; entertainment services via computer games and video games, namely, providing online computer games, providing online video games, providing online multiplayer video games; electronic game services provided via the Internet; electronic game services provided by means of a global communication network; providing an online computer game that may be accessed by uses via a global computer network and/or the Internet; game services via computer systems, namely, providing online augmented reality games, providing online non-downloadable game software, virtual reality game services provided on-line from a computer network; online video-game services, namely, entertainment services, namely, providing online video games;The mark consists of the wording EXOSTARS in a stylized font with a design of a single line shaded circle behind the letters ST and a boomerang shape behind the letter O and the letter A, with the letter O formed by a circle with a vertical line in the middle and a small shaded circle in the middle of the letter.;downloadable game software; game software downloadable via a global computer network; interactive downloadable video game programs; recorded computer programs for playing computer games and video games;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system facilitating selection of participants in multiplayer online electronic games. The method provides an efficient procedure for players to host and join new instances of multiplayer online electronic games, as well as providing a scheme that enables players to join multiplayer online electronic games that are already in progress. The method is implemented through a gaming utility that runs on each player's electronic device (e.g. PC) and interacts behind the scenes with an online messaging service. Player hosts are enabled to select players from a list of contacts provided by the online messaging service who they want to invite to join a chat session. A selected multiplayer online electronic game is selectively launched on all of the player's computers through a single command issued by the host. Additionally, the gaming utility provides players with a list of existing chat sessions being hosted by other players so as to enable the players to join multiplayer online electronic games that are already in progress. The system includes a plurality of electronic devices linked in communication across a communications network, such as a LAN or the Internet. Each electronic device is operatively coupled to a headset having a pair of headphones and a microphone. The headset is worn by a player, enabling the players to verbally communicate with others in a verbal chat session.