PERSONAL COMPUTER GAME SOFTWARE

Brand Owner (click to sort) Address Description
BACK TO BAGHDAD MILITARY SIMULATIONS, INC. 5910 N.E. 82nd Avenue Vancouver WA 98662 personal computer game software for aerial combat simulation and user manuals sold therewith;
HAWK-EYE SIGHT MILITARY SIMULATIONS, INC. 5910 N.E. 82nd Avenue Vancouver WA 98662 personal computer game software for aerial combat simulation and instructional manual sold as a unit;SIGHT;
MIG ALLEY KOREA: ROUND II MILITARY SIMULATIONS, INC. 5910 N.E. 82nd Avenue Vancouver WA 98662 personal computer game software for aerial combat simulation and user manuals sold therewith;MIG ALLEY KOREA;
SOFTWARE ADVANTAGE WILLIAMS SOFTWARE CORPORATION 4787 Locust Lane Brunswick OH 44212 personal computer game software;SOFTWARE;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A game of chance involving a progression of events is conducted on one or more gaming machines. After receiving a wager from a player at a gaming machine, play of the game is initiated. If the game is paused, the status of the paused game is stored at a central database linked to and remote from the gaming machine. This game status is associated with a personal identifier of the player. To continue play of the game beginning from a point at which the game was paused, the personal identifier is provided to the central database via the same or another gaming machine and the game status associated with the personal identifier is retrieved from the central database.