OPERATING REAL TIME GAMES

Brand Owner (click to sort) Address Description
SET YOURSELF FREE SONY ONLINE ENTERTAINMENT 8928 Terman Court San Diego CA 92121 OPERATING REAL TIME GAMES FOR OTHERS OVER GLOBAL AND LOCAL AREA COMPUTER NETWORKS;
SUDDENLY SOCIAL FUDCorp., Inc. 233 Franklin St., #308 San Francisco CA 94102 operating real-time games, social applications, and multi-user applications for others over global and local area computer networks; providing entertainment information in the field of video games, real-time games, social applications, and multi-user applications and their software; game services provided on-line from a computer network;computer game software and video game software, namely, games for social applications and social networking services, computer software for providing real-time simulations in a game environment, computer software for operating a real-time feature within an interactive game, computer software to provide real-time data within a virtual game environment; computer software and computer programs for multiplayer and multi-user applications; computer software and computer programs for allowing simultaneous access by users of communication equipment to databases on global computer networks; computer software and computer programs for use in providing multi-user access to the global computer information network; hardware peripherals for computer games and simulation;development and design of computer software for creating multimedia games, social applications, and multi-user applications with real-time aspects;
THE ONLY LIMITS ARE YOUR OWN SONY ONLINE ENTERTAINMENT 8928 Terman Court San Diego CA 92121 OPERATING REAL TIME GAMES FOR OTHERS OVER GLOBAL AND LOCAL AREA COMPUTER NETWORKS;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. In a method for controlling and/or regulating industrial processes (1, 20), a standard operating system (3) with a real-time module or a real-time operating system is implemented on a hardware platform (2) and simultaneously at least two real-time applications (7, 8) with characteristic real-time requirements are active under the real-time module or under the real-time operating system. In particular, simultaneously with the real-time applications (7, 8), at least one non-real-time application (5) is active, and the real-time requirements of each real-time application (7, 8) are predetermined on the specification of the applicable industrial processes (1). Each real-time application (7, 8), by means of an allocation module (4) running on the hardware platform (2), is allocated a maximally available component (9, 10) of a maximally available real-time component (11) of one operating cycle (13).