ONLINE PROVISION GAMES

Brand Owner Address Description
KAYAC KAYAC Inc. Kamakura Syunjyu Square 2F 2-14-7 Komachi, Kamakura-Shi Kanagawa 248-0006 Japan Online provision of games, provision of games using mobile phone communications, online provision of non-downloadable electronic publications in the field of animation and video games, provision of electronic magazines in the field of animation and video game using mobile phone communications, online provision of non-downloadable images and music in the field of animation and video games, provision of non-downloadable images and music by the use of mobile phone communications in the field of animation and video games, online provision of non-downloadable character images, online provision of non-downloadable digital files featuring character voices, production and distribution of movies and animation movies, online provision of non-downloadable animation images and movies, production of movies by computer graphics;Downloadable music and voices, downloadable music or voices for mobile phone ringtones, downloadable image files that can be received through the Internet and stored, image data for mobile phone standby screens, downloadable motion pictures about animation or video games, downloadable electronic publications, namely, books, magazines, and manuals in the field of animation and video games; electronic publications downloadable on mobile phones, namely, books, magazines, and manuals in the field of animation and video games, animation movie films, downloadable movies or images in the field of animation and video games;Toys, namely, character dolls, board games and equipment sold as a unit for playing board games, trading card games; arcade video game machines;Books in the field of animation and video games, comic books, printed matter, namely, animation or video game magazines; calligraphic works and paintings, photos, paintings, booklets in the field of animation and video games, pamphlets in the field of animation and video games and booklets relating to games, calendars;Color is not claimed as a feature of the mark.;Provision of product information for the sale of character goods, business management or operation of restaurant business, provision of advertisement space on Internet websites related to animation and video games and provision of information about advertising in the fields of animation and video games, advertisement on Internet websites relating to animation and video games; creation and production of advertisement designs through the use of animation and video games;Creation, and maintenance of animation or video game software, creation and maintenance of websites for others, design, development, and maintenance of computer programs including computer programs for games, design of electronic works, namely, animation or character design, development, and maintenance of computer programs including computer programs for games using the Internet or other communications network systems, creation and production of designs, namely, animation or character, consultation or provision of information about the creation of animation or character designs, creation and production of graphic designs, creation and production of office furniture designs;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system facilitating selection of participants in multiplayer online electronic games. The method provides an efficient procedure for players to host and join new instances of multiplayer online electronic games, as well as providing a scheme that enables players to join multiplayer online electronic games that are already in progress. The method is implemented through a gaming utility that runs on each player's electronic device (e.g. PC) and interacts behind the scenes with an online messaging service. Player hosts are enabled to select players from a list of contacts provided by the online messaging service who they want to invite to join a chat session. A selected multiplayer online electronic game is selectively launched on all of the player's computers through a single command issued by the host. Additionally, the gaming utility provides players with a list of existing chat sessions being hosted by other players so as to enable the players to join multiplayer online electronic games that are already in progress. The system includes a plurality of electronic devices linked in communication across a communications network, such as a LAN or the Internet. Each electronic device is operatively coupled to a headset having a pair of headphones and a microphone. The headset is worn by a player, enabling the players to verbally communicate with others in a verbal chat session.