FIRST PERSON VIEW FPV ELECTRONIC VIRTUAL

Brand Owner (click to sort) Address Description
ATTITUDE Fat Shark Technology SEZC 90 N Church St George Town Cayman Islands First-person view (FPV) electronic virtual reality goggles; first-person view (FPV) headsets for use with unmanned vehicles;
DOMINATOR Fat Shark Technology SEZC 90 N Church St George Town Cayman Islands First-person view (FPV) electronic virtual reality goggles; first-person view (FPV) headsets for use with unmanned vehicles;
FAT SHARK Fat Shark Technology SEZC 90 N Church St George Town Cayman Islands First-person view (FPV) electronic virtual reality goggles; first-person view (FPV) headsets for use with unmanned vehicles; parts and accessories for first-person view (FPV) headsets, namely, electric cables, electrical adapters, telecommunications transmitters, wireless receivers, antennas, and batteries; accumulators and batteries; battery charge devices; camera mounts and supports; cameras; cases adapted for cameras; lenses for cameras; cable connectors; computer cables; cables, electric; electric adapter cables; wireless transmitters and receivers; eyewear cases; carrying cases specially adapted for electronic equipment, namely, first-person view (FPV) headsets and parts and accessories therefor, namely, cables, adapters, transmitters, receivers, antennas, and batteries;Drones; Unmanned aerial vehicles (UAVs);
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. Apparatuses and methods are presented that use a direct synthesis approach using layers in order to directly generate a virtual view from a pair of images. In one embodiment, a range space is discretized into a plurality of layers. For each layer, the first input image and the second input image are warped to the layer. A matching score is then determined for each pixel in the new view based on the warped input images. For each pixel in the virtual view, a best layer is determined. After the best layer has been determined, the color of the pixel in that layer is used for that pixel in the generated view.