FILTERING MACHINES FILTRATION

Brand Owner (click to sort) Address Description
BUNRI APOLLO Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant machine tools;The English translation of BRUNI in the mark is separation.;
BUNRI COMPACT Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant in machine tools;The English translation of BUNRI in the mark is separation.;COMPACT;
BUNRI GINGA Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant in machine tools; painting machines;The English translation of the word BUNRI in the mark is separation and the translation of the word GINGA in the mark is galaxy.;
BUNRI M10 Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant in machine tools;BUNRI M TEN;The English translation of BUNRI in the mark is separation.;
BUNRI SAKURA Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant in machine tools;The English translation of the word BUNRI in the mark is separation and the translation of SAKURA in the mark is cherry blossom.;
BUNRI YAMATO Kabushiki Kaisha Bunri 708, Homanbo, Takajocho, Miyakonojo-shi, Miyazaki 885-1202 Japan Filtering machines for filtration of coolant in machine tools;The English translation of the word BUNRI in the mark is separation and the translation of YAMATO in the mark is Japanese spirit or an ancient name for Japan.;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A computer-based method and system for interactive volume rendering of a large volume data on a conventional personal computer using hardware-accelerated block filtration optimizing uses 3D-textured axis-aligned slices and block filtration. Fragment processing in a rendering pipeline is lessened by passing fragments to various processors selectively in blocks of voxels based on a filtering process operative on slices. The process involves generating a corresponding image texture and performing two-pass rendering, namely a virtual rendering pass and a main rendering pass. Block filtration is divided into static block filtration and dynamic block filtration. The static block filtration locates any view-independent unused signal being passed to a rasterization pipeline. The dynamic block filtration determines any view-dependent unused block generated due to occlusion. Block filtration processes utilize the vertex shader and pixel shader of a GPU in conventional personal computer graphics hardware. The method is for multi-thread, multi-GPU operation.