ELECTRONIC TRANSMISSION MUSIC

Brand Owner (click to sort) Address Description
HARLEM MUSIC HUT BeeLeach, Inc. 784 Columbus Avenue, Apt. #15-L New York NY 10025 Electronic transmission of music, entertainment information and content via an Internet website and to mobile telephones, pagers and other wireless devices;HARLEM MUSIC;
SCATTERTUNES SCATTER ENTERTAINMENT 5202 4TH ST LUBBOCK TX 79416 electronic transmission of music, movies and video via the internet; providing on-line chat rooms, bulletin boards and community forums for the transmission of messages among computer users concerning entertainment, music, concerts, videos, radio, television, film, news, sports, games and cultural events; web casting services; delivery of messages, audio and video by electronic transmission; provision of connectivity services and access to electronic communications networks, for transmission or reception of audio, video or multimedia content; telecommunication services, namely, electronic transmission of streamed and downloadable audio and video files via computer and other communications networks; delivery of messages by electronic transmission;SCATTER TUNES;on-line retail store services featuring downloadable music, movies and video via the internet;
STAR PLAYLIST The 8th Star, Inc #804, 68, Achasan-ro Seongdong-gu Seoul 04700 Republic of Korea electronic transmission of music and video gaming content; providing access to digital music web sites on the internet; providing streaming services of music and video gaming content on the Internet; providing telecommunication access to digital music web sites on the internet; transmission of digital music file via cellular telephones communication; delivery of digital music by electronic transmission; electronic transmission of digital music by telecommunications; transmission of online music via the internet; provision of electronic sound links, namely, transmission of sound; electronic transmission of digital media content in the nature of music and video gaming content for others via computer networks; transmission of music and video gaming content via communication networks; transmission of audio data; streaming of audio material on the internet; streaming of audio, video, and audiovisual content in the nature of music and video gaming content via internet; electronic transmission of audio and video files in the nature of music and video gaming files via communications networks; electronic transmission of streamed audio and video files in the nature of music and video gaming files via computer and communications networks; streaming of audio and video content in the nature of music and video gaming content on the internet; music broadcasting; audio broadcasting; audio, video and multimedia broadcasting related to music and video gaming via the Internet and other communications networks;PLAYLIST;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A machine readable code (e.g., digital watermark or bar code) conveyed with objects is used in establishing links to associated electronic resources, such as web pages. The object can be physical (e.g., a magazine page) or electronic (e.g., music data). The associated electronic resource can be a web site from which goods or services (e.g., music) may be offered for sale.