COMPUTER GAME DEVELOPMENT SOFTWARE

Brand Owner (click to sort) Address Description
EMERGENT GAMEBASE CO., LTD. 708, 29, Seocho-daero 74-gil, Seocho-gu Seoul 06621 Republic of Korea Computer game development software and downloadable computer game development software, namely, a stream processing engine to efficiently program and optimize software code for multiple hardware platforms;
FLOODGATE GAMEBASE CO., LTD. 708, 29, Seocho-daero 74-gil, Seocho-gu Seoul 06621 Republic of Korea Computer game development software and downloadable computer game development software, namely, a stream processing engine to efficiently program and optimize software code for multiple hardware platforms;
FLOODGATE Emergent Game Technologies Inc. Suite 210 5016 N. Parkway Calabasas Calabasas CA 91302 Computer game development software and downloadable computer game development software, namely, a stream processing engine to efficiently program and optimize software code for multiple hardware platforms;
LIGHTSPEED GAMEBASE CO., LTD. 708, 29, Seocho-daero 74-gil, Seocho-gu Seoul 06621 Republic of Korea Computer game development software and downloadable computer game development software, namely, a stream processing engine to efficiently program and optimize software code for multiple hardware platforms;LIGHT SPEED;
MAKEGAME Morris, Tom E. 30725 Calle Chueca San Juan Capistrano CA 92675 Computer Game Development Software;MAKE GAME;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A computer-readable medium causes a computer to operate as a server for managing the development of software by a software development team. Stored on this computer-readable medium is a computer program which includes an object module and a software development tool integration module. The object module performs operations on a linked object structure which represents a software development project. The software development tool integration module has one interface which interacts with the object module and has another interface which interacts over a communication network with personal computer for the software development team. By this interaction, traceability links are created between an object, in the linked object structure, which represents a particular artifact that is generated by a member of the software development team, and various other objects which represent related items such as a tool that was used to create the artifact, a task that was performed to create the artifact, and a document that is related to the artifact.