AUGMENTED REALITY COMPUTER PROGRAMS

Brand Owner Address Description
UBIMAX Ubimax GmbH Hoerneckestraße 25-31, Schuppen 2 Bremen 28217 Germany Augmented reality computer programs for use with wearable computers, namely, computer programs recorded on computer media, downloadable computer programs, and downloadable applications for computers, all for integrating electronic data with real world environments to support workers performing manual order picking, sorting, shipping and receipt of goods, inventory management, manufacturing and assembly of goods, quality assurance for industrial production, manufacturing and inspection training, inspection, repair, and maintenance, and remote inspection and assistance, in a variety of fields; interfaces, namely, computer network interface devices, and graphical user interface programs for computers;Business consultancy; Business organizational project management in the IT field;The wording Ubimax has no meaning in a foreign language.;Updating computer software; Updating of internet pages; Updating software; consultancy in the field of information technology (IT); Consultancy on the design of websites; Providing information about computer engineering and programming of a website; Cloud computing featuring augmented reality computer software for integrating electronic data with real world environments to support workers performing manual order picking, sorting, shipping and receipt of goods, inventory management, manufacturing and assembly of goods, quality assurance for industrial production, manufacturing and inspection training, inspection, repair, and maintenance, and remote inspection and assistance, in a variety of fields; cloud computing, namely, electronic data storage; Computer hardware design and development consultancy; Computer software consultancy; Computer systems analysis; Design and development of Computer hardware and software;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A new interaction/input device for an augmented reality system is provided. In an augmented reality system using infrared video-based tracking, the interaction/input device is employed by placing markers, e.g., small disks, at a predetermined location in a scene viewed by a user which are augmented to simulate physical buttons. These augmented markers, as viewed through the augmented reality system, can then be physically manipulated by the user. The user will put their fingers on one of these markers, and in turn, the infrared video-based tracker will recognize this action and process it accordingly. The augmented reality system can also augment simulated menus in the user's view giving the user the necessary feedback for interaction. By exploiting conventional tracking technology, the interaction/input device can be implemented with minimal additional hardware and minimal additional processing required by the augmented reality system.